A diverse range of 3D skills learned at university have enabled me to create different 3D models for different purposes, including but not limited to game animation, game environment models and game character models. The examples included here have been created for these purposes.
These pixel art pieces are mostly RPG-styled game enemy sprites that follow the 90s game graphic approach of creating the best pieces of artwork using a minimal amount of resources. The colour count is kept low and, with precise shading, the quality of the final piece is maximised.
The compilation of drawings include early pencil sketches showing traditional art skills up to and including more refined digital paintings created in Photoshop. There are a variety of styles included, ranging from the most outrageous of cartoons to the exact detail of realism.